March 20, 2019
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VoiceXML Adventure Game

  • December 1, 2002
  • By Jonathan Eisenzopf
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Next, we need to add handlers for the nomatch and noinput events using the methods specified in Page 4 of the previous tutorial.

Example 3.

<?xml version="1.0"?>
<vxml version="1.0">
<field name="answer">
<grammar> <![CDATA[
[dtmf-1 one] {<option "door1">}
[dtmf-2 two] {<option "door2">}
[dtmf-3 three] {<option "door3">}
[(touch the monkey)] {<option "monkey">}
<prompt> <audio>You are in a small room with three doors.</audio>
<audio>To open the first door, press or say 1.</audio>
<audio>To open the second door, press or say 2.</audio>
<audio>To open the third door, press or say 3.</audio>
<audio>You fool! That is not a choice I am giving you.</audio>
<audio>Press or say 1, 2, or 3.</audio>
<audio>What are you waiting for?</audio>
<audio>Press or say 1, 2, or 3.</audio>
<result name="door1">
<audio>You see a large hungry monkey.</audio>
<result name="door2">
<audio>You see another room with three doors, a man, and his monkey.</audio>
<result name="door3">
<audio>You see a man scratching his monkey.</audio>
<result name="monkey">
<audio>No! Do not touch the monkey!</audio>

Page 4 of 7

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