Using Graphics: Making a Lander Game - Part 2
Newsletter Subscribers: Are you looking for Creating a Visual Basic 6 Add-In?
After last week's somewhat one dimensional flight of fantasy into Visual Basic Space Travel, it is time to add another dimension to game programming. This week, we will be adding horizontal movement and sound capabilites to our blockbuster game. So without further ado, let's get going.
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This article was originally published on November 20, 2002