LanguagesLearn to Program Using Python: Indirection

Learn to Program Using Python: Indirection

  • Preface
  • Introduction
  • What Is a Tuple?
  • What Is Indirection?
  • Sample Program
  • Summary
  • What’s Next?
  • Review
  • Listing of Sample Program

  • Preface

    This document is part of a series of online tutorial lessons designed to teach you how to program using the Python scripting language.  After we cover regular Python, the lessons will cover JPython.  This will form a link between Python and Java.

    Viewing tip

    You may find it useful to open another copy of this lesson in a separate browser window.  That will make it easier for you to scroll back and forth among the different figures and listings, without losing your place, while you are reading about them.

    Something for everyone

    Beginners start at the beginning, and experienced programmers jump in further along.
    Learn to Program using Python: Lesson 1, Getting Started
    provides an overall description of this online programming course.  (You will find a consolidated index to all of my Python, Java, and XML tutorials on my website.)

    Introduction

    This is the end of a miniseries of lessons designed to teach you about tuples.

    Previous lessons have illustrated

    • How to create (pack) a tuple.
    • How to access a tuple item using indexing.
    • How to slice a tuple.
    • How to nest tuples.
    • How to create empty tuples.
    • How to create single-item tuples.
    • How to unpack a tuple
    • How to use a numeric index to access the items in nested tuples.
    • How to combine indexing and slicing to access groups of items in nested tuples.

    Preview

    This lesson will teach you how to use indirection to modify the value of an object referred to by a tuple item.

    What Is a Tuple?

    A tuple is an immutable ordered list of objects.  It can contain references to any type of object.  See previous lessons in this series for a more detailed description.

    What is Indirection?

    To begin with, indirection is one of the most important programming concepts in modern computer programming.  I remember reading somewhere “Almost any programming problem can be solved with enough levels of indirection.”  While this statement may not be absolutely true, it does serve to illustrate the importance of indirection in modern computer programming.

    Look in the mailbox

    Indirection works something like a party game that I recall from my childhood.

    An adult would tell the children to go look in the mailbox.  When they did, they would find a note telling them to go look in the kitchen cabinet.  There they would find a note telling them to go look under the bed.  This process might continue through several more notes until finally they would find a note telling them to look on the back porch.  There they would find a box full of goodies.

    Modern languages use indirection

    Most modern programming languages make use of indirection in some form or another, and Python is no exception.  Figure 1 contains a Python code fragment that illustrates the children’s game mentioned above:
     

    underTheBed = “Back Porch”
    kitchenCabinet = underTheBed
    mailbox = kitchenCabinet

    print mailbox

    Figure 1 The Children’s Game

    In this simple example, the variable (area of memory) known as mailbox contains a reference or pointer to the variable known as kitchenCabinet.

    The variable known as kitchenCabinet contains a reference or pointer to the variable known as underTheBed.

    The variable known as underTheBed contains a reference to a string object, which in turn identifies the Back Porch as the end of the path.

    Traversing the path

    Fortunately, unlike children playing the party game, Python programmers are not required to traverse the path one step at a time.  In this example, the print statement shown in the last line will cause the entire path to be traversed and the printed output will be:

    Back Porch

    Why is this called indirection?

    This process is called indirection because the final objective is attained through an indirect path rather than a direct path.

    Sample Program

    Indirect modification

    Listing 9, near the end of the lesson, shows a Python script that:

    • Creates and displays a simple list containing three integer values.
    • Modifies the value stored at index value 1 in the list and displays the modified list.
    • Creates and displays a simple tuple containing the list.
    • Modifies a value stored in the list, which is referred to by an item in the tuple.
    • Displays the tuple with the modified list value.
    • Attempts unsuccessfully to modify the value of an item in the tuple

    A tuple is immutable, a list is mutable

    The important point here is that while the program is able to indirectly modify a value stored in a mutable list referred to by an item in the tuple, it is unable to directly modify the value of an item in the tuple.

    A list is a mutable sequence.

    A tuple is an immutable sequence.

    Now I will break this program down and discuss it in fragments.

    The original list object

    Listing 1 shows the code that creates and displays the list, directly modifies a value in the list, and then displays the modified list.
     

    # File Tuple07.py
    #——————————-
    # Create a list
    L1 = [1,2,3]
    print “Original list”
    print L1
    # Modify the list
    L1[1] = “a”
    print “Modified list”
    print L1

    Listing 1

    This code was included primarily to illustrate what I mean by directly modifying a list (or tuple) item.

    The boldface statement in Listing 1 modifies the value of the list item whose index value is 1.  In this case, the value of the list item is modified from an integer value of 2 to a reference to a string object containing the letter a.

    We will see later that because a tuple is immutable, a similar statement cannot be successfully applied to a tuple.

    Let’s see some output

    Listing 2 shows the output produced by the code fragment in Listing 1.  As expected from the above explanation, the modified list is different from the original list.
     

    Original list
    [1, 2, 3]
    Modified list
    [1, ‘a’, 3]

    Listing 2

    Put the list in a tuple

    Listing 3 shows code that creates a tuple containing the list.  Actually, the tuple probably doesn’t physically contain the list, although we often speak of it that way.  Rather, the tuple probably contains an item that refers to the list.
     

    # Create a simple tuple
    #  containing the list
    t1 = “a”,L1,”c”
    print “Tuple containing list”
    print t1

    Listing 3

    Do we really care?

    As high-level Python programmers, we don’t need to be too concerned with the physical implementation.  Rather, we need to be concerned with the functional behavior.

    Later, I will use the item that refers to the list to indirectly modify the value of one of the items in the list.

    The output produced by the code in Listing 3 is shown in Listing 4.  As you can see, the print statement traverses the path and shows us the contents of the list as though it is physically embedded in the tuple.
     

    Tuple containing list
    (‘a’, [1, ‘a’, 3], ‘c’)

    Listing 4

    The main point of the lesson

    Listing 5 shows a boldface statement that:

    • Gains access to the tuple item at index value 1, which is a reference to the list.
    • Uses that reference to gain access to and modify the value of the list item at index value 1.
    # “Modify list value”
    t1[1][1] = “X”
    print “Modified stored value”
    print t1

    Listing 5

    What does this really mean?

    You might interpret the behavior of this statement as follows:

    • Go to index value 1 of the tuple, where you will find a reference to a list.
    • Go to the list referred to by the tuple item and store a new value in the list item at index value 1.

    Hence, this code uses an immutable value stored as an item in a tuple to access and modify a mutable value stored as an item in the list that the tuple item refers to.  This is clearly a case of indirection.

    Let’s see the output

    Listing 6 shows the output from the code fragment in Listing 5 with the list item whose value was modified highlighted in boldface.
     

    Modified stored value
    (‘a’, [1, ‘X’, 3], ‘c’)

    Listing 6

    The list item was changed from a reference to a string containing a lower-case a to a reference to a string containing an upper-case X.

    Try to modify a tuple item

    Just for fun, let’s see what happens if we attempt to modify the value of an item in the tuple.  The code to do this is shown in Listing 7.
     

    print “Modify the tuple”
    t1[1] = “A”

    Listing 7

    We already know that because the tuple item is immutable, its value cannot be modified.  Therefore, the error shown in Listing 8 is produced.
     

    Modify the tuple
    Traceback (innermost last):
      File “tuple07.py”, 
           line 28, in ?
        t1[1] = “A”
    TypeError: object doesn’t 
      support item assignment

    Listing 8
    (Line breaks manually inserted)

    Summary

    This lesson has taught you how to use indirection to modify the value of an object referred to by a tuple item.

    What’s Next?

    That’s the end of our miniseries on tuples.  The next lesson will take up the topic of dictionaries.

    Review

    Show how to write code that will modify a character in a string object referred to by an item in a tuple.

    Ans:  This is a trick question.  It cannot be done because, as explained in an earlier lesson entitled
    Learn to Program using Python: Strings, Part II
    , a string object is an immutable sequence.  This is illustrated by the code in Listing 10.
     

    # File Tuple24.py
    # Rev 08/02/00
    # Copyright 2000, R. G. Baldwin
    # Illustrates attempt to 
    #  modify char in string 
    #  referred to by item
    #  in tuple.
    #——————————-
    t1 =(1,2,”abc”)
    print t1
    t1[2][0] =”Z”
    print t1

    Listing 10

    Listing 10, which produces the error message shown in Listing 11.
     

    (1, 2, ‘abc’)
    Traceback (innermost last):
      File “tuple24.py”, 
           line 11, in ?
        t1[2][0] =”Z”
    TypeError: object doesn’t 
      support item assignment

    Listing 11
    (Line breaks manually inserted)

    Listing of Sample Program

    A complete listing of the program discussed in the early part of this lesson is shown in Listing 9.
     

    # File Tuple07.py
    # Rev 8/5/00
    # Copyright 2000, R. G. Baldwin
    # Illustrates modifying value 
    #  stored in an object referred
    #  to by a tuple item.
    #——————————-
    # Create a list
    L1 = [1,2,3]
    print “Original list”
    print L1
    # Modify the list
    L1[1] = “a”
    print “Modified list”
    print L1

    # Create a simple tuple
    #  containing the list
    t1 = “a”,L1,”c”
    print “Tuple containing list”
    print t1

    # “Modify list value”
    L1[1] = “X”
    print “Modified stored value”
    print t1

    print “Modify the tuple”
    t1[1] = “A”

    Listing 9


    Copyright 2000, Richard G. Baldwin.  Reproduction in whole or in part in any form or medium without express written permission from Richard Baldwin is prohibited.

    About the author

    Richard Baldwin is a college professor and private consultant whose primary focus is a combination of Java and XML. In addition to the many platform-independent benefits of Java applications, he believes that a combination of Java and XML will become the primary driving force in the delivery of structured information on the Web.

    Richard has participated in numerous consulting projects involving Java, XML, or a combination of the two.  He frequently provides onsite Java and/or XML training at the high-tech companies located in and around Austin, Texas.  He is the author of Baldwin’s Java Programming Tutorials, which has gained a worldwide following among experienced and aspiring Java programmers. He has also published articles on Java Programming in Java Pro magazine.

    Richard holds an MSEE degree from Southern Methodist University and has many years of experience in the application of computer technology to real-world problems.

    Baldwin@DickBaldwin.com

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