Ray Rischpater

16 articles

Touchscreen Support in Qualcomm Brew

Although the Apple iPhone was not the first touchscreen cell phone on the market (think back to Windows Mobile and Treo devices), it's certainly...

Screen Rotation in Qualcomm Brew

An increasing number of new phones sport rotating screens, with BREW applications able to run whether the screen is in portrait or landscape orientation....

Avoid the Need to Implement a Brew uiOne Toolkit Widget

The BREW uiOne Toolkit (BUIT) is a robust user interface toolkit, with all kinds of goodies for the application developer. Eventually, however, the time...

Performing Graphics Operations with BREW Bitmaps

Bitmaps are the lifeblood of many graphics applications. Although BREW has a host of graphics primitives for two- and three-dimensional drawing, as well as...

Extending Event Handling with the BREW UI Toolkit

One of the challenges of writing a large BREW application is keeping your event handling code organized. Although breaking up your event handler by...

Getting Started with WinARM for Qualcomm BREW

Getting started in Qualcomm BREW development has its share of hurdles, but two in particular seem to discourage the small-scale (startup or academic) developers....

BREW uiOne for the Masses

At BREW 2005, the BREW uiOne environment was shown to developers with great public fanfare. At that time, aimed primarily at carriers and manufacturers,...

Adding New Transaction Engines to QUALCOMM BREW’s IWeb

Because BREW is a connected platform, most BREW developers have at least seen IWeb, even if they haven't had the opportunity to use it...

New Network Interfaces in QUALCOMM BREW

QUALCOMM BREW has had support for TCP/IP sockets since its inception with the INetMgr and ISocket interfaces. Providing an asynchronous interface similar in use...

Three Tricks for Faster Handset Ports with Qualcomm BREW

In the world of server and desktop software development, the product development cycle is often measured in months or years. Not so in mobile...

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