October 24, 2017
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More articles by John Maxwell Hobbs


Introduction to the Java Sound API

The wait for a reliable and robust "audio system" for Java appears to have been worth it - get the lowdown on sound from a noted guru.

Customizing Multimedia with a SMIL

While many people are familiar with XML as a means of abstracting data from its HTML presentation, few seem aware of such capabilities in the realm of multimedia. If you find yourself tailoring presentations to different display or throughput consideratio

RealText and RealPix

RealNetworks' has recently released the beta test version of its new G2 Player and Server system. G2 stands for Generation 2, and represents a major step forward for the company. With new system, RealNetworks has, for the first time, embraced open standards.

Working with SMIL

The Synchronized Multimedia Integration Language (SMIL) is a recommendation from the World Wide Web Consortium (W3C) intended to allow the easy implementation of sophisticated time-based multimedia content on the Web.

The Synchronized Multimedia Interface Language

On June 15, 1998, the World Wide Web Consortium (WC3) released the Synchronized Multimedia Integration Language Specification 1.0, or SMIL, as a recommendation.

Sound on the Internet

Internet technologies for playing sound are advancing rapidly

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