Newest Pocket PC/WinCE Articles Going Mobile with the Active Template Library By Nick Wienholt - Published 01/09/2008 Learn how to rapidly develop applications and add-ins using ATL for Windows CE.
Windows Mobile Development with MFC By Nick Wienholt - Published 12/10/2007 Drill deeper into Mobile Development in C++ and go through the development and debugging of a Windows Mobile 6 application with a focus on MFC.
Visual C++ Smart Device Primer By Nick Wienholt - Published 11/07/2007 Try a no-embedded-background-needed introduction into developing Windows Mobile applications in C++. With comprehensive support for smart device development in Visual C++ and great device emulation features in the Windows Mobile SDKs, mobile development is well within the reach of all Visual C++ developers.
Mixing Managed and Unmanaged Code in Your Windows Mobile Applications By Alex Gusev - Published 06/20/2007 With the increasing power of the Compact Framework, more and more development tasks under Windows Mobile may be accomplished using either C# or VB.NET. Nevertheless, there always will be something that you just can't do in there and therefore developing an interface to unmanaged code is almost inevitable. Learn few simple things you have to know on this way.
Challenging Windows Mobile 6.0 By Alex Gusev - Published 04/26/2007 Windows Mobile 6.0 is finally officially available. What's new in there for you as a developer? This article tries to explore this new version of mobile OS.
Windows Mobile Development Made Easier with WTL By Alex Gusev - Published 04/02/2007 It isn't a big secret that anyone in development world would prefer one source code for all platforms rather than maintain several different copies. The Windows Template Library (WTL) gives you such an opportunity!
Working with Textual Data: Be Prepared for Unexpected Problems By Alex Gusev - Published 02/08/2007 Mobile development has steadily become more than just a 'nice-to-have' feature, thanks to the permanently growing power of PDAs. Many desktop applications were ported to run in a mobile environment. Learn about a few underwater stones you might face when handling textual data.
Simple Rules that Boost Your Mobile Application's Performance By Alex Gusev - Published 11/10/2006 Application performance is usually a grey and painful area. Users obviously want your application to be rich in functionality and fly like a rocket with minimum resources required and so forth. How can you get closer to such an ideal creature? Learn a few simple rules and methods that will improve your mobile application's performance.
Using a Camera with Windows Mobile 5 By Amit Ranjan - Published 07/21/2006 Learn how to access a camera and capture video by using a Windows Mobile 5.0 API called DirectShow.