Is the Android NDK Right for Your App?, Page 2
Required Android NDK Manifest Elements
Applications that leverage the NDK must declare the appropriate manifest elements, just like a regular Android app. If your app is using the OpenGL ES libraries, you should declare the appropriate android:minSdkVersion attribute associated with OpenGL ES 1.1 (API Level 4) or OpenGL ES 2.0 (API Level 5). If your application uses NDK APIs where similar APIs in Java would require permissions, they'll still require permissions. The same goes for feature specification in the manifest file. However, there are no explicit manifest settings for using the NDK. Users of an application that uses the NDK need not know that it's being used.
Where to Find Android NDK Documentation
Most of the documentation for the Android NDK package is not available online. Instead, it is found in the ndk directory under docs. That said, the main document file called documentation.html is located at the root of the ndk directory. This document covers a variety of different topics, from installing the NDK (you've done that) to details of the Android and Application make files, and which APIs are stable and available for each Android API level. For example, EGL and OpenSL are available in API Level 9 while OpenMAX AL and OpenSL ES are available in API Level 14.
The Android NDK is a powerful feature of the Android platform that allows you to embed native C and C++ code components into your Android applications. The NDK can help developers leverage their existing native libraries in their Android applications, as well as allow developers to handle high-performance CPU-intensive operations in native code where performance may be an issue.
Whether or not to use the Android NDK as part of your application design is an architectural decision, as the NDK is not for every application or device but it can be extremely useful for some. Even if you aren't convinced the Android NDK is right for your current project, you should know enough about it to evaluate it on a project-by-project basis.
About the Authors
|Shane Conder and Lauren Darcey--Contributing Editors, Mobile Development--have coauthored two books on Android development: an in-depth programming book entitled Android Wireless Application Development (ISBN-13: 978-0-321-62709-4) and Sams Teach Yourself Android Application Development in 24 Hours (ISBN-13: 978-0-321-67335-0). When not writing, they spend their time developing mobile software at their company and providing consulting services.|
Originally published on http://www.developer.com.
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