Silverlight 2 SDK for Visual Studio 2008
This package is an add-on to the RTM release of Visual Studio 2008 to provide tooling for Microsoft Silverlight 2 Beta 1. It provides a Silverlight project system for developing Silverlight applications using C# or Visual Basic.
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Article: What Does it Take to Build the Best RIA?
With the proliferation of Rich Interactive Application (RIA) platform choices out there, you no longer have to take a one-size-fits-all approach to developing your next RIA application. Knowing the strengths (and weaknesses) of each platform can help you to decide the best RIA for your next application.
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Expression Blend 2.5 Preview
Use Expression Blend 2.5 to create and modify managed Silverlight 2-based applications. Expression Blend for Silverlight 2 includes all of the features in Expression Blend 2 but has not reached the quality level of Expression Blend 2 for WPF or Silverlight 1 development. »
The Hottest Mobile Platform Meets the Hottest RIA Platform
With the Symbian OS now supporting Microsoft Silverlight, mobile developers can bring new and exciting capabilities to handsets all over the globe. Find out why developers now need to make mobile devices a core part of their RIA development strategy.
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Article: Leveraging Your Flash Development with Silverlight
You're not giving up Flash any time soon (and we don't blame you.) But if you could get your Flash application working in Silverlight, why wouldn't you? We show you the tools and techniques required to have your rockin' Flash application rolled for Silverlight.
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Touchscreen Support in Qualcomm Brew By Ray Rischpater - Published 04/10/2008 Learn how to support touchscreens in your applications on handsets running Qualcomm Brew.
Using Alerts, Images, Timers, and Gauges in MIDlets By Richard G. Baldwin - Published 03/25/2008 Learn how to program an Alert for a MIDlet, add an image to the Alert, add a Gauge to the Alert to act as a progress or activity meter, and how to use a Timer to control when an Alert becomes visible on the screen.
Screen Rotation in Qualcomm Brew By Ray Rischpater - Published 03/10/2008 Learn how to support screen rotation in your applications on handsets running Qualcomm Brew.
Handling Life-Cycle Issues with the MIDlet User Interface By Richard G. Baldwin - Published 02/26/2008 Learn to program MIDlet user interfaces that minimize the MIDlet's memory footprint while the MIDlet is paused making consistent use of the MIDlet class methods to satisfy the life cycle rules of MIDlets.
Introduction to the MIDlet User Interface, A First Look By Richard G. Baldwin - Published 02/12/2008 Learn the fundamentals of user interfaces for MIDlets, how to instantiate user interface components, how to cause them to become visible on the cell phone screen, the difference between a Screen and a Display, and much more.
Back to Basics with MIDlets and the Sun Java Wireless Toolkit for CLDC By Richard G. Baldwin - Published 01/29/2008 Learn how the CLDC and the MIDP fit into the grand scheme of things in MIDlet programming. See how to change the behavior of a Java program by replacing the classes in the Java standard library with custom classes of your own design.
Memory-Mapped Files for Qualcomm Brew By Ray Rischpater - Published 01/23/2008 Memory-map files to save valuable RAM or simplify file parsing in embedded Qualcomm Brew applications.
Highlighted Wireless/Mobile Tutorials Learning WML - WAP Basics By Steve Schafer -
How do you get content to mobile devices? One solution is to use WML (Wireless Markup Language). In this first of a series of articles, learn the background of the wireless application protocol (WAP), how it works, and what you need to get started using it with WML.
What is Java 2 Micro Edition? By Eric Giguère -
Java is now known primarily as a server-side programming environment; however, it was originally promoted as a programming language for consumer appliances. Now Java is returning to its roots with Java 2 Micro Edition, or J2ME for short. In this first article of a series on J2ME programming, you learn what J2ME is.
What Is Bluetooth? By Prentice Hall -
This excerpt introduces Bluetooth. This includes an introduction to the Bluetooth Special Interest Group, the technology, its chief characteristics and the history of its development.
What is BREW? By Murray Bonner -
BREW development is one of the key areas currently catching the attention of developers targeting wireless platforms. In this first of a series of articles, learn what is involved for BREW development.
Going Mobile: How to Port Your Win32 Code to Windows CE By Nancy Nicolaisen -
Windows CE (Compact Edition) is small, but you don't have to start over in writing applications. Learn the tasks involved in moving a Win 32 application's user interface to Windows CE.