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December 9, 2016
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Using Graphics: Making a Lander Game - Part 3

  • November 19, 2002
  • By John Percival
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Let's just have a little think about what this system must do, before we get coding:

  • Be able to save a name and score for each item
  • A score system where either bigger is better, or smaller is better
  • Insert a new score in the correct place, according to the sort order
  • Persist scores in the registry
  • Support unlimited numbers of high score tables
  • Provide a variable length formatted display of current highest scores

A tough call? With a little classy coding, we'll soon have it under control!





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