Explore the Microsoft .NET Micro Framework, Page 4
Okay, so you've developed all user interfaces and the rest. What's left you to do is to configure your new emulator and register it, so you can select and use it for later projects just like Figure 3 shows. The configuration is done via the Emulator.config XML file where you can define all the emulator's components. The registration is done by Visual Studio automatically when you create and build your project, but if something goes wrong, simply check the following Registry keys:[>
HKEY_CURRENT_USER\Software\Microsoft\.NETMicroFramework\ v2.0.3036\Emulators HKEY_LOCAL_MACHINE\Software\Microsoft\.NETMicroFramework\ v2.0.3036\Emulators
That's where your new emulator is parked. Now. you can proudly demonstrate it. For more details about .NET Micro Framework develpment and the emulator in particular, please refer to the MSDN pages.
You have briefly learned about the main areas of the Microsoft .NET Micro Framework. Microsoft continues to add new features to it, such as touchscreen support in version 3, so it gets even better. If you develop portable devices, it may be just what you need, keeping in mind that you may re-use your C# skills here. Porting your existing solutions to new platforms never was and never will be an easy task, but this time it is worth the try. Enjoy!
About the Author
Alex Gusev started to play with mainframes at the end of the 1980s, using Pascal and REXX, but soon switched to C/C++ and Java on different platforms. When mobile PDAs seriously rose their heads in the IT market, Alex did it too. After working almost a decade for an international retail software company as a team leader of the Windows Mobile R department, he has decided to dive into Symbian OSTM Core development, working for USB and Crypto teams.