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Top Web Game Programming Tools, Page 2

  • June 14, 2011
  • By Jason Gilmore
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Web Game Tool #6: Node

Node.js is commonly defined as "an event-driven I/O framework for the V8 JavaScript engine." To define it less succinctly, it is a server-side JavaScript implementation useful for creating incredibly responsive network applications--like Web-based multiplayer games! To showcase the power of this amazing JavaScript framework, in 2010 Visnu Pitiyanuvath and Gerad Suyderhoud founded the Node.js Knockout, a 48-hour coding competition which resulted in some really amazing entries, several of which were game-specific. Of the game-related entries, in my opinion the most impressive was Scrabb.ly (now called Word2). Described by its creators as "massively multiplayer online Scrabble," Word2 attracted almost 100,000 unique visitors and placed over 2 million tiles in the month following its launch. See this fantastic blog entry written by team member Jacques Crocker which details the project's origin and development process.

Web Game Tool #7: OpenGameArt.org

No matter which of the above solutions you choose, even a simple game will logically consist of protagonists, enemies, terrain, weapons, and other objects. Likewise, you'll probably want to add some auditory realism by associating sounds with various actions. One great starting point for finding both art and sounds is OpenGameArt.org, a repository for video game assets freely available under a wide variety of licenses. As with most such volunteer repositories, the quality ranges from amazing to downright amateurish. For an example certainly falling into the former categorization, check out this impressive set of medieval icons.

Conclusion

Are you currently using one of the aforementioned solutions? Or do you have other suggestions which might be useful to readers? Tell us about your experiences in the comments!

About the Author

Jason Gilmore -- Contributing Editor, PHP -- is the founder of EasyPHPWebsites.com, and author of the popular book, "Easy PHP Websites with the Zend Framework". Jason is a cofounder and speaker chair of CodeMash, a nonprofit organization tasked with hosting an annual namesake developer's conference, and was a member of the 2008 MySQL Conference speaker selection board.



Originally published on http://www.developer.com.

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