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Programming the Eclipse Workbench

  • March 7, 2006
  • By Peter Nehrer
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Action Bars

When exploring JFace, you learned that user-invokable functionality is encapsulated in Actions, which are visually represented by Contributions. In the Workbench, the components that expose contributions are called Action Bars. They include menus, toolbars, coolbars (a younger cousin of toolbar), and the status line. There's also the notion of "global action handlers", which give workbench parts the means to provide their own implementation of certain common actions (such as Cut, Copy, Paste, etc.) registered globally by the Workbench. Both views and editors have access to their respective action bars, though they differ in usage.

Views vs. Editors

As a user, you can probably tell the difference between views and editors with relative ease. For instance, views are usually there by default as part of the perspective, while editors are opened from one of the views. Views are usually stacked around the window's sides, while editors take up a more central location, and there is usually only one instance of the view shown at a time, but potentially multiple instances of the same editor type. Finally, each view (or a stack of them) gets its own action bars (toolbar and menu bar), while editors use the main application menu and toolbar to make contributions (you can see the action bars changing as you activate different views or editor types).

You've already seen that from the programming perspective, views and editors have a lot in common -- both are Workbench parts. However, the first thing you will notice is that views are initialized differently than editors. For one, overriding a ViewPart's init method is entirely optional, while the editor's init method must be implemented. That is because views are left to figure out on their own what information to display (e.g., some sort of singleton data source, such as the Workspace, of Workbench-wide Tasks, etc.), while the editors get their input from the client code that requests their opening; for instance, double-clicking a file in the Resource Navigator will open the appropriate editor with that file as its input. Thus, editors must accept their input as part of their initialization.

Secondly, editors have a "dirty" state, which is when they may need to be saved. Saving an editor involves storing its content in the provided input in such a way that it can be re-opened next time around. On the other hand, if a view wants to remember any state across its invocations, it should store them in an IMemento, which is a simple, hierarchical key/value pair data structure. The Workbench stores this memento at an internal location and passes it back to the view during its subsequent initialization.

Lastly, editors and views manage their action bars differently. While a view gets its own instance of IActionBars (available through its site) to which it can contribute actions directly, editors share a single instance of action bars per editor type. This is meant to make the management of contributions easier, given that each editor instance may attempt to contribute the same set of actions. Instead, editors use a helper class called the "action bar contributor" (implementing IEditorActionBarContributor), which is declared as part of the editor's extension. When the first instance of the editor is created, its action bar contributor is instantiated and used for any subsequent editor instances. The job of this class is to contribute actions on the editor's behalf, and updated them to reflect the currently active editor (the contributor is notified whenever the active editor changes).

Building the List Editor

You've already developed a view in the previous article, though it did not involve action contributions. To get a better feel for how action contributions work, as well as how editors differ from views, you are going to create a simple editor with several actions contributed by its action bar contributor.

You start by creating a plug-in project, much like we did last time. You specify that the plug-in will make contributions to the UI. This gives the correct plug-in dependencies (org.eclipse.ui, to be precise).

In the Plug-in Manifest Editor, declare an org.eclipse.ui.editors extension like this: Click the Extensions tab, then the "Add..." button in the "All Extensions" section and select "org.eclipse.ui.editors". Click "Finish". In the editor, right-click the extension and choose "New -> Editor". Fill out the new element's "Extension Element Details" section with your editor's ID, name, path to an icon (located somewhere in your plug-in), and extensions (as in "file extensions" — specify "list" as the only recognized extension). Two remaining properties that are required in order to proceed are "class" and "contributorClass". Those haven't been created yet, but you can use this editor to help get started: Clicking the "class" label (it looks like a web link) brings up a "New Class" dialog, pre-populated with the correct superclass (org.eclipse.ui.part.EditorPart). All you need to do is specify the name and click "Finish" to create your editor class.

The first method to implement is init. Before it does anything else, the editor needs to determine if it can handle the input provided to it. In our case, the editor requires that the input implement IPathEditorInput; if it doesn't, a PartInitException must be thrown. You proceed by loading the editor's input into the object model, which is ultimately what the editor uses (we will take a closer look at it shortly). Lastly, you set the editor's site, input (the protocol requires that we retain it), part name (you set it to the input's name, which will usually be the filename), and a user-friendly tooltip (which contains the full path of the input file).

Next, we implement the two familiar methods — createPartControl and setFocus. In createPartControl, you instantiate a JFace ListViewer, which will be sufficient for the purpose of displaying a simple list of strings. Specify that it support multi-item selection, which lets the user select and delete multiple items at the same time. Then configure the viewer with a default label provider and sorter; however, there isn't any existing content provider that "understands" our object model, so you have to implement your own.





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