October 31, 2014
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More articles by Steve Schafer

Play it Cool: Creating Reports from Stored Data

Thermal problems have been a major bane of computers since the very first computer was plugged into AC power. See how data can be sent to various reporting applications so it can be charted and trended appropriately.

Play it Cool: Solving Thermal Problems

Replace the aging and somewhat faulty Kermit temperature reading script and add an "on demand" hardware notification button.

Play It Cool: Incorporating Reporting Mechanisms from Physical Devices

Learn how to collect external data then pass it on to other programs, systems, and users.

Play It Cool: Remote Monitoring of Equipment Room Temps

See how to build a temperature monitoring and reporting system for your home office.

Tracking Users Using WML

Learn how to provide Web content to mobile devices through WML (Wireless Markup Language). More specifically, learn a trick for tracking mobile users; that is, how to recognize a repeat visitor to your site.

Building WML Gadgets: Phone Message Application

Not all wireless applications have to be super-applications. Some of the best wireless applications perform simple tasks to improve wireless functionality. Learn how to build a simple, single-purpose gadgets that can aid the user of a mobile phone.

Building WML Gadgets: World Time Clock

Add value to your mobile device by creating a small but ultimately useful application. In this installment, learn to build a utility for finding the time based on different time zones.

Building WML Gadgets: A Calendar

Add value to your mobile device by creating a small but ultimately useful application. In this installment, learn to build a calendar.

Learning WML - Building Gadgets

It is easy to fall into the trap of looking only for killer applications to deploy via mobile devices. Integration with other services, online databases, etc. are all worthy applications to code and offer via wireless connections. However, you shouldn't overlook the smaller, single-function applications that users might find useful or even necessary.

WML Gadgets, Building a Calculator

Build an application for your mobile device. With this additional article on building WML gadgets, you can expand your knowledge of implementing WAP and WML while building a real application.

Interactive Fun and Games with WAP and WML

Take WAP and WML to the next level. Learn to create a hangman game.

Delivering HTML To a WML Device

There are several reasons why you may need to deliver standard HTML markup text to a WML-compatible device.

Learning WML -Scripting Tips And Integration With PHP

Learn to add additional features such as menuing, listing and searching to your wireless applications using WML and PHP.

WML Scripting Tips and Integration with PHP

Discovers additional uses for WMLScript and how to integrate PHP with WML.

Learning WML - Variables and Scripting

Without the ability to remember information, Web and mobile applications would be extremely limited in what they could accomplish. In this article you will learn how to use variables and scripting to hold information in your wireless applications.

Learning WML - Navigation, User Input, and Graphics

Do you want to develop for mobile devices? In this article, learn how to create advanced navigation as well as how to accept user input and display graphics using WML.

Learning WML - Tools and Structure

There are several tools you should assemble before beginning to code your WML applications. Discover some of the tools available before learning the basic structure of a WML application.

Learning WML - WAP Basics

How do you get content to mobile devices? One solution is to use WML (Wireless Markup Language). In this first of a series of articles, learn the background of the wireless application protocol (WAP), how it works, and what you need to get started using it with WML.

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